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Beginner Intro to Blender
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Beginner Intro to Blender

Learn Blender as a complete beginner who has never touched the program before. The course will focus on modelling robots and split into two parts: a 90-minute free class and a six-week paid class.

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Master Blender Basics! Build Your Own Mini Bot.

Master Blender Basics! Build Your Own Mini Bot.

Learn Blender as a complete beginner who has never touched the program before. The course will focus on modeling robots and split into two parts: a 90-minute free class and a six-week paid class.

We are creating a mini cleaning robot based on reference, modeling, and texturing. Only using Blender and basic reference-gathering programs. No Blender Add ons (keep it as basic as possible).

Course Format

Standard

Skills Level

Beginner

Duration

6 Weeks

Q&A

Weekly Live Session

Feedback

Individually Recorded

Lecture Type

Pre-recorded Videos
Assignment
Due each week. Expect to spend 10-20 hrs/wk viewing lectures, Q&A, and time on assignments.
PREREQUISITES
Recommended course prerequisites: Interest in 3D. Basic 3D knowledge is a plus, but it is not required to take the class.
MATERIALS
Blender, PureRef

THE MORE YOU KNOW, THE BETTER.

  1. Intro
  2. Reference Gathering
  3. Design robots with simple shapes
  4. Selecting a final design
  5. Recap, Takeaways & Homework

  1. Recap
  2. Refine shapes of the body
  3. Cleaning Brushes
  4. Adding details e.g. panel lines, screw bolts
  5. Recap, Takeaways & Homework

  1. Recap
  2. Arm Sockets
  3. Final Arm Design
  4. Model Shape of head
  5. Cutaway and mechanics in head
  6. Add details, e.g., lights, panel lines, and screws
  7. Recap, Takeaways & Homework

  1. Recap
  2. The final design of the Jetpack
  3. Add connections and pipes
  4. Adding details, e.g., panel lines, vents, and screws
  5. Recap, Takeaways & Homework

  1. Recap
  2. Adding textures to the materials
  3. Procedural edgeware and dirt
  4. Grunge maps
  5. Story details - stickers/decals
  6. Recap, Takeaways & Homework

  1. Recap
  2. Setting up render scene
  3. Add HDR, lights and cameras
  4. Rendering screenshots
  5. Turntable animation
  6. Recap, Takeaways & Homework

For specific questions regarding TBA instructors, please contact CGMA Admissions Department at registration@cgmasteracademy.com

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