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Explore game art Courses by Study Area

Specialized online courses and mentorship to prepare you for a career in the Game industry

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3D Character Creation Mentorship

A 10-week advanced mentorship focused on creating high-end, realistic 3D characters
Advanced 10 weeks
Only 3 seats left
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Acting for Visual Storytellers

A 5 week course where students will learn simple acting techniques to better communicate character actions and emotions
All Levels 5 Weeks
Upcoming
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Advanced Acting

In this 10-week course you will go deeper into body and facial mechanics combined with thoughtful acting approaches to create compelling animated performances
In Development
Upcoming
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Advanced Body Mechanics

A 10-week course where students will animate intense physical actions such as climbing, lifting and running
In Development
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Advanced Stylized Character Art for Games Mentorship

A 10-week course focused on creating a full character from scratch using Zbrush, Maya, Substance Painter, and Unreal 5.
Advanced 10 weeks
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Advanced Substance for Environment Art

A 3-week course further discovering the power of Substance and creating complex organic materials for all aspects of environment art
Intermediate to Advanced 3 weeks
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Anatomy for Production

A 10-week course thoroughly examining the form and function of bones, muscles, tendons, and more – providing a deeper understanding of anatomy
Intermediate 10 weeks
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Animation Foundation 101

A 10-week course laying and building the foundation of the 12 bedrock principles of animation
Intermediate 10 weeks
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Animation for Beginners

A 4-week walk-through of the animation basics designed for people with little to no previous animation training
Beginner 4 weeks
New Only 5 seats left
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Career Workshop: Getting Started in Film and Games

A 5-week workshop to practice resume, portfolio, and learn interviewing best practices, and how to apply to jobs within the Film and Game Industry
Intermediate - Advanced 5 Weeks
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Character Creation for Film/Cinematics

A 10-week course for creating highly polished characters with efficient and clean modeling for cinematics in film and games
Advanced 10 weeks
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Character Creation for Games

A 9-week course that guides students through the fundamentals of creating and sculpting a real-time character in 3D
Intermediate to Advanced 9 weeks
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Character Facial Rigging for Production

An 8-week course bringing life and expressions to models through face rigging
Intermediate to Advanced 8 weeks
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Character Facial Sculpting

A 10-week course in which students will learn the anatomy of the head and what makes the portrait tell a story and makes it “alive”
Intermediate 10 weeks
New
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Character Texturing for Games in Substance

A 6-week course using Substance painter to create complex materials from scratch to texture AAA game characters.

Intermediate 6 Weeks
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Cloth Creation and Simulation for Real-Time

An 8-week course on creating high-quality garments for real-time integration
Intermediate 8 weeks
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Creating Stylized Game Assets

A 10-week course for creating finished props and environment assets with hand-painted textures for a stylized game
Intermediate 10 weeks
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Creature Animation 1

An introductory course where students will learn the principles of quadruped body mechanics
In Development
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Creature Animation 2

Students will learn to bring realism to creature animations by focusing on behavior
In Development
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Creature Animation 3

Students will learn to animate fantasy creatures grounded in realistic behavior
In Development
Upcoming
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Ecorche'

A 10-week course on the 3D study of human anatomy through sculpture
All levels welcome 10 weeks
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Environment Art for Games in Unreal Engine

A comprehensive 10-week course where students are introduced to the creative environment pipeline creation process from start to finish. Students will bring a concept to life using industry standard tools and techniques using Unreal
Intermediate 10 weeks
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Facial Mechanics

A 10-week course for you to learn how to animate the entire face to show the interior life of your character
In Development
New
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Fundamentals of Houdini for 3D Artists

An 8-week course learning all about Houdini’s 3D pipeline to gain a deeper grasp of how it works

Intermediate 8 weeks
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Fundamentals of Substance for Environment Art

A 6-week course using the Substance Suite to create pattern based, hard-surface, and organic materials. Students will learn how to create an asset in a texturing pipeline.
Intermediate 6 weeks
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Getting Started in the Game Industry: Interviews, Portfolios, and More

A 4-week course where students will develop skills for applying to jobs within the games industry.
Intermediate 4 Weeks
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Grooming for Animated Characters

An 8-week course focused on creating high-quality character grooms for animation
Intermediate to Advanced 8 weeks
Upcoming
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Grooming for VFX

An 8-week course where students will learn to develop fur and hair for VFX
Intermediate to Advanced 8 weeks
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Hair Creation for Games

A 6-week course where students learn to master the art of creating realtime AAA hair for games.
Advanced 6 weeks
Upcoming
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Hard Surface Modeling for Characters

A 6-week course focused on designing and building complex hard surfaces for characters
Intermediate 6 weeks
Upcoming New
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Hard Surface Modeling for Films

A 10-week course focused on hard surface modeling for film VFX production
Intermediate 10 weeks
New
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INTRO TO ASSET CREATION FOR GAMES [PREMIUM]

Intermediate 9 weeks
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Intro to Animation in Maya

A 6-week course for beginner animators to learn vital software concepts as it relates to the animators workflow
Intermediate 6 Weeks
New
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Intro to Asset Creation for Games [Essentials]

Intermediate 9 weeks (+ Lifetime Access)
New
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Intro to Blender for Games

Learn Blender as a complete beginner who has never touched the program before. The course will focus on modelling robots and split into two parts: a 90-minute free class and a six-week paid class.

Beginner 6 Weeks
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Intro to Body Mechanics

A 6 week course where students will learn how to make characters move with more weight, solidity, and believability in action scenarios.

In Development
New
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Intro to FX Using Houdini

A 8-week course on understanding Houdini’s common uses in the VFX industry; students will be introduced to a variety of FX capabilities using Houdini
Intermediate 8 weeks
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Intro to Maya

A 10-week introductory course using Maya to model, animate, texture, render, and more
Beginner 10 weeks
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Intro to Production Modeling

A 6-week course in which students experience the expectations, techniques, and knowledge required for modeling in a production pipeline
Intermediate 6 weeks
New
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Intro to Rigging

A 10-week course where students will learn the principles of rigging that are commonly used in the Visual Effects Industry.

Beginner-Intermediate 10 Weeks
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Intro to Unreal 5

A 6-week course which introduces students to the Unreal Engine; where they will gain a solid understanding of the Unreal Editor and become an Unreal power user.
Intermediate 6 weeks
New Only 4 seats left
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Intro to ZBrush

A 4-week introductory course where students will learn how to work in Zbrush and how to use it a super modeling tool.

Beginner 4 Weeks
Upcoming
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Introduction to Unity

An 8-week introduction to Unity for 3D Games
Intermediate 8 weeks
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Level 1: Fundamentals of Game Animation

Learn game animation with the help of a seasoned pro! In this course, students will learn the key workflow elements to migrate animations from Maya to Unreal Engine.

In Development
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Level 2: Advanced Body Mechanics and Workflow

This class concentrates on advanced body mechanics and action/reaction performances that are vital to give a player dramatic feedback responsiveness.

In Development
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Level 3: Fight!

Students will master animation timing, rhythm, embellishment, and finesse of dynamic actions to imbue personality into characters’ movements while ensuring that player reaction feels seamless, believable and responsive.

In Development
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Level Design for Games

A 10-week course in which students will learn to approach 3D game level environments with a design perspective
Introductory Game / Level Design Course 10 weeks
Upcoming
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Look Development for Animated Characters

An 8-week course on professional-level character look dev with a focus on storytelling
Intermediate to Advanced 8 weeks
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Mechanical Rigging

An 8-week course exploring the various mechanical rigging challenges in Maya and putting it all together in a final project
Intermediate 8 weeks
New
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Organic World Building in UE5

A 10-week course in which students will create a fully textured, game-ready environment in UE5
Advanced 10 weeks
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Pantomime Acting in Animation

A 10-week course for you to learn how to show emotion through character poses and physical gestures without dialogue or narration
In Development 10
Upcoming
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Performance Appeal and Portfolio Polish

In this course students will create industry ready performances and learn what makes a successful demo reel
In Development 10
Upcoming
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Procedural Environments in Houdini

A 6-week course focused on proceduralism can be used to create realistic, custom environments
Intermediate - Advanced 6 weeks
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Procedural Modeling for Production in Houdini

A 6 week course where students will learn how proceduralism can be used to create powerful modeling workflows
Intermediate to Advanced 6 weeks
New
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Props for Gameplay

A 6 week course where students will create interactive gameplay props from start to finish
Intermediate 6 weeks
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Realtime VFX for Games

An 8-week course covering different concepts of realtime vfx, simulating a production environment, and what makes great FX in games.

Beginner to Intermediate 8 weeks
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Rigging for Games

An 8-week course focused on developing game-ready rigs in Maya
Intermediate 8 weeks
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Sculpting Anatomy: From Animal to Creature

A 10-week course using anatomy foundations and design principles to model animals and create creatures
Intermediate 10 weeks
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Shading and Material Creation in Unreal Engine

A 6-week course where students will learn how to work within Node Based Shader systems, apply modular thinking when authoring Material Shaders, and how they can optimize them for Production Limitations and Guidelines
Intermediate 6 weeks
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Stylized Character Arts for Games

An 8-week course on creating 3D characters with hand-painted textures
Intermediate - Advanced 8 weeks
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Stylized Characters in 3D

An 8-week course for recreating the concept of an existing character and going from cartoony stylization to comic-book realism
Intermediate 8 weeks
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Substance Basics

A 4 week course where students will learn how to use the suite of different programs to empower their texturing
Beginner 4 weeks
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Texturing and Surfacing for Films/Cinematics

A 6-week course using industry techniques to create high-end textures and shaders with a film/cinema approach
Intermediate 6 weeks
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The Art of Lighting for Games

A 10 week course introducing students to the theory of lighting, and how to follow AAA production as a Lighting Artist using tools and workflows within Unreal Engine 5.
Intermediate/Advanced 10 weeks
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Unreal 5 Modular Environments

A 10-week course where students will develop a fully-realized environment, understand modular construction, and current day workflows for asset creation in the Unreal 5 engine.
Advanced 10 weeks
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Vegetation and Plants for Games

A 6-week course exploring the creation of vegetation and plant design for environment art.
Intermediate 6 weeks
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Weapons for Games

A 6-week course on the fundamentals for creating a fully-realized weapons for games
Intermediate 6 weeks
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ZBrush for Concept and Iteration

A 6-week intensive course on using Zbrush and integrating it as a powerful modeling tool; students will learn the skills needed to create hard-surface and organic models and problem solve for multiple areas of 3D asset creation
Intermediate 6 weeks

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